Flambae Is the Best Character in Dispatch

 


When it comes to Dispatch, few characters spark as much debate or as many flames as Flambé. By Episode 4, most players have realized that while the game’s roster is filled with quirky ex-villains and fallen heroes, there’s something uniquely effective about this walking inferno. Love him or hate him, Flambé defines the early game meta. His blend of narrative presence and mechanical dominance makes him hard to ignore. Yet, despite his strength, many players still avoid using him because of how unpleasant he is as a character.




Lore-wise, Flambae is a blazing disaster wrapped in a fireproof skin. He’s not just morally grey, he’s practically "burnt shit" as Robert can say. As a “reformed” hero, he’s notorious for committing crimes like arson while on duty, often taking collateral damage as a casual thing. In Episode 1 he commits assault and in episode 2 he commits arson while on duty. His interactions are dripping with arrogance, cruelty, and total disregard for protocol. Yet, despite being an awful person and arguably an even worse hero, he holds a commanding place among the early crew. This duality of being detestable in character but indispensable in gameplay is part of what makes him so great.



Mechanically, Flambae's design rewards success like no one else. After every completed mission, he gains 2 levels’ worth of stats 1 in Combat and 1 in Mobility. That immediately gives players freedom to dump all upgrade points into his remaining 3 attributes, letting him grow faster and more efficiently than almost anyone on the team. This scaling quickly snowballs, allowing Flambé to handle missions solo that would normally require multiple heroes.

His potential only improves when you factor in the Flight License. Once unlocked, it cuts down the downtime between missions drastically. Flambé can reach emergencies faster, finish them faster, and return faster. Making him the ultimate workhorse for anyone optimizing mission throughput. In team setups, this speed advantage keeps operations cycling smoothly while others are still in transit.



Then come his secondary abilities Supernova and Comet which completely shift how you can use him. With Supernova, you can confidently assign him to two guaranteed missions to max out his Combat and Mobility stats, turning him into a one-man strike force. On the other hand, Comet gives him a support-oriented edge where he reduces completion time with each successful run. This lets you safely oversend heroes and clear high-threat missions with remarkable speed. Both paths make him a powerhouse, but in different strategic ways.



However, these powers aren’t without danger. Supernova, while incredibly strong, carries a serious risk. If Flambé fails a mission while it’s active, all his stats temporarily drop to 1 for the rest of that shift. He can recover by succeeding in two more missions, which restores his boosted Combat and Mobility, but doing that with stats that have three 1s is extremely difficult. Meanwhile, Comet trades safety for speed; when failing the mission after activation, it downs him at the end of the mission, taking him out of action until the next shift. Still, as long as you don’t do anything reckless like sending him on missions that clearly need high Vigor, charisma or intelligence these drawbacks won't trigger, making his powers some of the best tools in the early game.



By the end of Episode 4, there’s no denying that Flambé stands above the rest. Lore paints him as reckless, still a borderline villain, and number 1 among our crew. And gameplay shows him to be the backbone of any efficient roster. Whether you lean into his destructive independence or his ability to boost the whole team, he defines what mid to end shift dominance looks like. In Dispatch, being a good hero in character is associated with being weaker in gameplay. And for now, no one burns brighter than Flambae.


Image Credits: All images are from Dispatch gameplay and official promotional materials by © AdHoc Studio. Used under fair use for commentary and review.

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